Small bug fixes, optimization, and Mac + Linux build
Haachama's Forest » Devlog
Since I'm nearly finished with my next project, I might as well add a small update to this as well.
Bug fixes
- Fixed issue where the player gets stuck when colliding with trees.
- Fixed issue where the player can get stuck under the abandoned house or behind a door.
- Fixed issue with doors not closing properly and pushing player.
Optimizations
- Added in baked occlusion culling. Trees outside of camera view were being rendered which was a main cause of lag. Now only what is visible is rendered.
- Reduced render distance. Distance originally cut off way beyond what was possibly visible.
- Tweaked quality settings. Switching from low to lowest had no difference originally. This should also fix a bug where the floor of the abandoned house would disappear.
Builds available for Mac and Linux
Definitively did not add in a new jumpscare.
Files
Ver 1.0.2 Linux Build
External
Dec 31, 2020
Ver 1.0.2 Mac Build
External
Dec 31, 2020
Ver 1.0.2 PC Build
External
Nov 11, 2020
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Haachama's Forest
Complete a ritual to save what's left of your sanity or lose it all to Haachama. A fan-made Hololive game.
Status | Released |
Author | Alien Kat |
Genre | Survival |
Tags | 3D, Anime, Fangame, First-Person, Horror, Psychological Horror, Unity |
More posts
- Lore updateFeb 13, 2021
- I've been noticed!Jan 26, 2021
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